How to Play Fantasy baseball has come a long way
since the days when,
in many cases, it was a hitters-only game. In my opinion,
the ultimate baseball league today is an everyday,
head-to-head competition that resembles the real game.
Here's how it's played:
- Draft 25-man rosters. Optional: Expand to 28-
or 30-man rosters so that pitching staffs are deeper.
- Create a head-to-head schedule such that, each
day at least 28 of the 30 major-league teams are
playing, your league also has a full slate of games.
In most cases, you will find this will occur on
Tuesdays, Wednesdays, Fridays, Saturdays and Sundays,
so the recommended schedule is: a two-game series
against the same opponent on Tuesday-Wednesday and
a three-game series against a different opponent
on Friday-Saturday-Sunday.
- Submit lineups daily (whenever your games are
scheduled) that include one catcher, first baseman,
second baseman, shortstop, third baseman, designated
hitter (a player from any position), starting pitcher
and relief pitcher and three outfielders. If you
have no starting pitcher going that day, that's
your tough luck. You get no points from that position.
- Score points based on five hitting and five pitching
categories. For hitters, award 4 points per run
scored and RBI, 2 points per stolen base, 1 point
per hit and 1 bonus point per home run. For pitchers,
award 10 points per win, 8 points per save and 1
point per strikeout and full inning pitched. Subtract
1 point per earned run allowed.
- Full-season standings based on wins and losses.
Optional: Top teams make the playoffs, which can
start on or around Sept. 15. Also, ties can be broken
in many ways, such as most hits by a team that day.
- Allow two roster moves per week, one on Monday
and the other on Friday, with lowest team in the
standings getting first choice. Monday transactions
involve all players. Friday's moves are for pitchers
only.
|